

When a settler stands on a grid space, that grid will output and calculate the average beauty of everything around the settler (in a 19-grid radius) and will affect the beauty stat target.Here are some notable things when it comes to this feature: their aesthetic value can be checked by selecting them and checking their info panel (like in the bed screenshot above). When it comes to items, piles, buildings, etc. There is a new icon beneath the Manage button called “Show Aesthetic Heatmap”.Ĭhecking the aesthetic value of an area is done with a mouse, hovering over an area, and looking at the info on the bottom left side of the screen. Settlers will react to beautiful stuff all around and according to that get various mood modifiers. Now, let’s talk about another feature that relates to room ownership, enriches the gameplay, and allows us to expand it and tie it to other systems.Įvery single thing in the game will have an “Aesthetic Value”, a number that indicates how beautiful (or ugly) things are. When a settler carries wounded to beds, they will always prioritize: free/reachable medical beds in the infirmary, infirmary beds in rooms, infirmary beds under roofs, infirmary beds outside, assigned beds to that wounded settler and then an unassigned bed if there is nowhere else to go.Wounded settlers will prioritize medical beds if they want to sleep.If a healthy settler doesn’t have any wounds and doesn’t have any other bed except the infirmary bed, they will still not sleep in the infirmary bed.If a settler is wounded and wants to rest (convalescence), they will always go to an infirmary bed if possible.Settlers heal faster in the Infirmary and tending has a higher chance of success.You need to research Infirmary beds before you can create them.Infirmary rooms can’t have shrines, entertainment structures, workstations, or regular beds in them.To turn a room into an Infirmary, you will have to build at least one infirmary bed in it, and at least two infirmary shelves.These rooms are used for healing settlers and tending their wounds. We are also introducing a new room type called “ Infirmary”. If there is an assigned bed in a single bedroom, that ownership of the bedroom will transfer to that settler.If a settler is banished or given to raiders, their bed will be automatically unassigned.If a settler dies, their bed is automatically unassigned.If a settler is in a caravan, they will still retain the bed ownership.A bed can’t have more than one assigned settler for it.A settler can’t have more than one bed assigned to them.If you assign an empty bed to the settler who is sleeping somewhere else, that settler will immediately wake up and go to their new bed.

The ownership will revert back to the settler sleeping on it, and a text will appear notifying the player.

If a settler has an assigned bed that's unreachable/locked off, that bed will become unassigned and the settler will seek a reachable bed.If there is an assigned bed on the map for that settler, the settler will seek it when the time comes.You can assign settlers manually to beds (via the info panel) or, when the night comes, they’ll choose beds and in that process acquire ownership. Settlers can finally have their own beds, even rooms.
#Medieval aesthetic update
Now, on to the update - we’ll separate it into different segments: Do let us know if it helped you (here or via mail). This should help you start the game normally, but it may take a while. In the “General” tab and within the “Launch options” section add -force_preload. Right-click on Going Medieval in the Steam library and choose "Properties". Note for the players that had issues with starting the game:įor folks that experienced being stuck on a loading start-up, we’ve added potential solutions. If the problem persists, be sure to delete all of the folders in the steamapps\common\Going Medieval and then verify the game files.
#Medieval aesthetic mods
If this occurs, turn the mods off before starting the game. Please note: if you are using unofficial mods you might experience crashes or even an inability to start the game.

All the fixes and improvements from the experimental branch are now stable, tested, and present in this update! These include: bed/room ownership, aesthetic and comfort values, new furniture as well as various other tweaks and improvements.īut first, for an optimal user experience, we suggest that you: Disable Mods if you have them The new major update titled “ Beauty & Comfort'' is now live on Steam, Epic Games Store, and GOG.
